Google UX Design Professional Certificate:
Responsive Website
New York Flower Co.

Course
Courses 2-5/7
January-May 2022
Google UX Design Professional Certificate

Technical Skills
Figma
Google Docs, Sheets, Slides

Soft Skills
Analysis
Creativity
Flexibility

Objective
This goal of this project was to design a user experience flow for a mobile app. This involved creating a fully functioning high fidelity prototype of a mobile app.
The prompt that I chose and designed for was:
Design a flower catalogue app for a local, trendy florist.
Vision
With experience working in the floral industry and a passion for this prompt, I was quickly and easily able to come up with ideas for this project, as a UX Designer.


Research
I began this project the same as we began the other work throughout the course - with the beginning UX Design Process steps: Empathize, Define, and Ideate.
I developed personas, created user stories, a user journey map, a goal statement, storyboards, and completed a competitive audit.
Based on this information, I determined that the intended audience of the responsive website to be primarily adults, who are purchasing flowers for a special occasion, with some purchasing for an everyday occasion.
Wireframes
After completing the beginning design process, I moved on to creating wireframes and a low-fidelity prototype.
As this was the first time I had used the Figma software, I took the opportunity to delve deep into the design process and work to create the best app I could, while learning and iterating at all times. Since I had determined that the primary user would be using an app, I chose to analyze existing apps and mobile websites as a place to begin.
I began with paper wireframes and converted them into a low-fidelity prototype.


User Testing & Results
Next, we tested the low-fidelity prototype in a usability study. This was an unmoderated study, that the users were set to complete within a 30 minute timeframe, at their earliest availability.
Based on the user testing, there were some iterations made to the design, and the low-fidelity prototypes were remade based on suggestions provided by the user feedback.

Final Design
To view the final, high-fidelity, interactive prototype, please use the button below.
Conclusions/Lessons Learned
Analyzing a Competitive Audit to Design a Mobile App
This was my first experience working through a competitive audit. I was able to quickly and easily understand the purpose and value of the audit. After completing the audit, I was able to analyze the results and develop a design, based on the information that I had been provided in the audit.
Create a Mobile
App
Although I had previous experience making a website and a LibGuide, I had never made a mobile app before. Additionally, this was the first time I had used the Figma software. Overall, this was a tremendous learning experience, working hard to understand the design process alongside developing an app and designing a shopping flow for a user.